![]() Then, we increased the number of indoor playable areas and expanded some of them, like the Lounge Room. ![]() Each building now has two each, color-coded to simplify call-outs. While this improves navigation, we pushed that further by adding two staircases to make vertical movement more accessible. With two bridges, though, players can move more freely, and teams have to coordinate more efficiently in order to cover all entry points. ![]() With only one path linking the eastern and western buildings, both Attackers and Defenders could find themselves cut off from the objective area. To start off, we wanted players to be able to rotate more easily. It’s been a long time coming, but we’re bringing a few things to this map that we felt were missing. This season, a wind of change is blowing over Kanal.
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